My name is Kyle Woodall.  Originally from Ohio, I attended Full Sail University from September of 2007 to August of 2009, earning a Bachelor of Science degree in Computer Animation. I also received a Bachelor of Fine Arts in Gaming and Simulation from Shawnee State University in 2013.  I chose Character Rigging as my major almost immediately after being introduced to it.  I love the problem solving puzzles that it presents, and in general enjoy making the mechanics of a characters physiology work. Previously I have worked at Remedy Entertainment as a Character Technical Artist for an unreleased mobile game, and am currently working at Retro Studios in Austin, Texas.

Below are demo reels showcasing my rigging work. Some of my character modeling and texture work can also be found under the 3D Work tab.



Lamplight Media Reel 2011



Demo Reel 2009